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Aeratomy

Project Type

Interactive Product Experience

Date

January 2026

Aeratomy was developed as a mobile-optimized interactive experience designed to communicate the technical capabilities of the Matter Aera motorcycle to new users in an accessible and structured format. Built on the existing Unreal Engine visualization platform and adapted for mobile deployment, the project transformed a real-time vehicle visualizer into an educational product exploration tool.

The experience was structured into multiple sections: an interactive 3D environment with contextual hotspots for guided feature discovery, a deeper technical breakdown module explaining core vehicle technologies, and a brand-focused segment introducing the company’s philosophy and ecosystem. The objective was to bridge technical depth with intuitive exploration, allowing users to engage with complex systems at their own pace.

Within the project, responsibilities included overseeing the development pipeline, defining the visual aesthetic of the interactive modules, creating and optimizing the complete 3D asset set for mobile performance, and generating content for the in-depth technical video segments. The result was a cohesive, performance-optimized product experience that extended beyond visualization into structured digital product communication.

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